乡Sharky 乡
[75DC] Dynastic Conqueror
as of Jul 13, 2026 06:30 UTC
- Kingdom
- #2975
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 27274444
Power
161M
#1 / 484 by power
Top 4% among 100-200M
Kill Points
6.83B
#28 / 484 by KP
Top 46% among 100-200M
Deaths
39.1M
#18 / 484 by deaths
Top 28% among 100-200M
Kills
625.1M
Healing
360.9M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 46% | Top 2% |
| Deaths | Top 4% | Top 28% | Top 2% |
| Power | Top 1% | Top 4% | Top 1% |
Efficiency
- KP per heal
- 18.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.73
- total kills vs healing
- T4+T5 kill share
- 72.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4.74B69.4%
T4
2.03B29.6%
T3
27.4M0.4%
T2
9.04M0.1%
T1
30.8M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
237M39.2%
T4
202.5M33.5%
T3
6.84M1.1%
T2
4.52M0.7%
T1
154.1M25.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
99.2M61.6%
Hero
11.1M6.9%
Tech
31.3M19.5%
Building
19.4M12.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 38.4B
- RSS assisted
- 255.1K
Scan history
3 scans · Jul 11, 2026 05:42 UTC → Jul 13, 2026 06:30 UTC
Power161M
Kill points6.83B
Deaths39.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 06:30 UTC | #2975 | 161M | -3.94M | +26.1M | +185.4K | +965.5K |
| Jul 11, 2026 21:49 UTC | #2975 | 165M | +64K | - | - | +9.21K |
| Jul 11, 2026 05:42 UTC | #2975 | 164.9M | first scan on record | |||