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[WAR-] Rise Øf War

as of Jul 15, 2026 23:40 UTC

Kingdom
#1879
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
27542064
Power
94.6M
#55 / 746 by power
Top 12% among 70-100M
Kill Points
48.6B
#4 / 746 by KP
Top 1% among 70-100M
Deaths
49.8M
#32 / 746 by deaths
Top 1% among 70-100M
Kills
2.77B
Healing
1.65B

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 1%Top 1%Top 1%
DeathsTop 5%Top 1%Top 1%
PowerTop 8%Top 12%Top 4%

Efficiency

KP per heal
29.5
kill points earned per unit healed
Kill / heal ratio
1.68
total kills vs healing
T4+T5 kill share
98.9%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
42.3B87.1%
T4
6.21B12.8%
T3
25M0.1%
T2
11.2M0.0%
T1
3.46M0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
2.12B76.5%
T4
620.8M22.4%
T3
6.25M0.2%
T2
5.60M0.2%
T1
17.3M0.6%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
33.9M35.8%
Hero
10.1M10.7%
Tech
31.3M33.1%
Building
19.4M20.4%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
41.5B
RSS assisted
496.4K

Scan history

3 scans · Jul 12, 2026 14:58 UTC Jul 15, 2026 23:40 UTC
Power94.6M
Jul 12, 2026 14:58 UTC - 93,074,475Jul 13, 2026 20:08 UTC - 94,215,425Jul 15, 2026 23:40 UTC - 94,644,765
Kill points48.6B
Jul 12, 2026 14:58 UTC - 48,573,495,390Jul 13, 2026 20:08 UTC - 48,573,495,390Jul 15, 2026 23:40 UTC - 48,574,156,450
Deaths49.8M
Jul 12, 2026 14:58 UTC - 49,848,264Jul 13, 2026 20:08 UTC - 49,848,264Jul 15, 2026 23:40 UTC - 49,848,264
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 23:40 UTC#187994.6M+429.3K+661.1K-+41.9K
Jul 13, 2026 20:08 UTC#187994.2M+1.14M--+125.1K
Jul 12, 2026 14:58 UTC#187993.1Mfirst scan on record