Prox メ MrJ
[WAR-] Rise Øf War
as of Jul 15, 2026 23:40 UTC
- Kingdom
- #1879
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 27542064
Power
94.6M
#55 / 746 by power
Top 12% among 70-100M
Kill Points
48.6B
#4 / 746 by KP
Top 1% among 70-100M
Deaths
49.8M
#32 / 746 by deaths
Top 1% among 70-100M
Kills
2.77B
Healing
1.65B
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 1% | Top 1% |
| Deaths | Top 5% | Top 1% | Top 1% |
| Power | Top 8% | Top 12% | Top 4% |
Efficiency
- KP per heal
- 29.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.68
- total kills vs healing
- T4+T5 kill share
- 98.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
42.3B87.1%
T4
6.21B12.8%
T3
25M0.1%
T2
11.2M0.0%
T1
3.46M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
2.12B76.5%
T4
620.8M22.4%
T3
6.25M0.2%
T2
5.60M0.2%
T1
17.3M0.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
33.9M35.8%
Hero
10.1M10.7%
Tech
31.3M33.1%
Building
19.4M20.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 41.5B
- RSS assisted
- 496.4K
Scan history
3 scans · Jul 12, 2026 14:58 UTC → Jul 15, 2026 23:40 UTC
Power94.6M
Kill points48.6B
Deaths49.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 23:40 UTC | #1879 | 94.6M | +429.3K | +661.1K | - | +41.9K |
| Jul 13, 2026 20:08 UTC | #1879 | 94.2M | +1.14M | - | - | +125.1K |
| Jul 12, 2026 14:58 UTC | #1879 | 93.1M | first scan on record | |||