Luki92
[BB52] BlooD BunnieS
as of Jul 15, 2026 05:28 UTC
- Kingdom
- #3752
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 27578537
Power
82.3M
#12 / 447 by power
Top 52% among 70-100M
Kill Points
3.93B
#7 / 447 by KP
Top 20% among 70-100M
Deaths
28.2M
#4 / 447 by deaths
Top 17% among 70-100M
Kills
296.4M
Healing
207.2M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 20% | Top 4% |
| Deaths | Top 1% | Top 17% | Top 4% |
| Power | Top 3% | Top 52% | Top 8% |
Efficiency
- KP per heal
- 19.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.43
- total kills vs healing
- T4+T5 kill share
- 85.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.76B70.1%
T4
1.14B28.9%
T3
24M0.6%
T2
6.06M0.2%
T1
7.01M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
137.9M46.6%
T4
113.7M38.4%
T3
6M2.0%
T2
3.03M1.0%
T1
35.1M11.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
24.9M30.2%
Hero
6.70M8.1%
Tech
31.3M38.1%
Building
19.4M23.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 30.5B
- RSS assisted
- 121.1K
Scan history
3 scans · Jul 12, 2026 06:19 UTC → Jul 15, 2026 05:28 UTC
Power82.3M
Kill points3.93B
Deaths28.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 05:28 UTC | #3752 | 82.3M | +116.6K | - | - | +9.97K |
| Jul 13, 2026 02:14 UTC | #3752 | 82.1M | +371K | +2.42M | +5.71K | +294.5K |
| Jul 12, 2026 06:19 UTC | #3752 | 81.8M | first scan on record | |||