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Spifi

[IF28] Invincible Family 28

as of Jul 13, 2026 06:38 UTC

Kingdom
#1228
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
27632239
Power
75.1M
#48 / 646 by power
Top 81% among 70-100M
Kill Points
10.1B
#27 / 646 by KP
Top 3% among 70-100M
Deaths
33.5M
#44 / 646 by deaths
Top 9% among 70-100M
Kills
618M
Healing
459.2M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 5%Top 3%Top 2%
DeathsTop 7%Top 9%Top 2%
PowerTop 8%Top 81%Top 10%

Efficiency

KP per heal
21.9
kill points earned per unit healed
Kill / heal ratio
1.35
total kills vs healing
T4+T5 kill share
95.3%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
8.35B82.9%
T4
1.70B16.9%
T3
12.5M0.1%
T2
5.80M0.1%
T1
4.57M0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
417.4M67.7%
T4
170.5M27.6%
T3
3.12M0.5%
T2
2.90M0.5%
T1
22.8M3.7%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
17.2M22.9%
Hero
7.21M9.6%
Tech
31.3M41.7%
Building
19.4M25.8%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
28.7B
RSS assisted
222.3K

Scan history

3 scans · Jul 10, 2026 21:38 UTC Jul 13, 2026 06:38 UTC
Power75.1M
Jul 10, 2026 21:38 UTC - 74,986,861Jul 11, 2026 19:52 UTC - 75,027,081Jul 13, 2026 06:38 UTC - 75,082,711
Kill points10.1B
Jul 10, 2026 21:38 UTC - 10,074,737,413Jul 11, 2026 19:52 UTC - 10,074,737,413Jul 13, 2026 06:38 UTC - 10,074,737,413
Deaths33.5M
Jul 10, 2026 21:38 UTC - 33,545,379Jul 11, 2026 19:52 UTC - 33,545,379Jul 13, 2026 06:38 UTC - 33,545,379
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 06:38 UTC#122875.1M+55.6K---
Jul 11, 2026 19:52 UTC#122875M+40.2K---
Jul 10, 2026 21:38 UTC#122875Mfirst scan on record