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[24!K] The Last Kingdom !

as of Jul 12, 2026 21:36 UTC

Kingdom
#1024
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
2810923
Power
113.8M
#4 / 224 by power
Top 45% among 100-200M
Kill Points
2.32B
#25 / 224 by KP
Top 81% among 100-200M
Deaths
21M
#32 / 224 by deaths
Top 74% among 100-200M
Kills
176.5M
Healing
123.3M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 12%Top 81%Top 6%
DeathsTop 15%Top 74%Top 6%
PowerTop 2%Top 45%Top 2%

Efficiency

KP per heal
18.8
kill points earned per unit healed
Kill / heal ratio
1.43
total kills vs healing
T4+T5 kill share
95.6%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.50B64.6%
T4
808.1M34.9%
T3
10.1M0.4%
T2
2.27M0.1%
T1
687.4K0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
74.9M46.0%
T4
80.8M49.6%
T3
2.52M1.5%
T2
1.14M0.7%
T1
3.44M2.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
55.5M48.8%
Hero
7.59M6.7%
Tech
31.3M27.6%
Building
19.4M17.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
19.6B
RSS assisted
61.2K

Scan history

3 scans · Jul 10, 2026 19:51 UTC Jul 12, 2026 21:36 UTC
Power113.8M
Jul 10, 2026 19:51 UTC - 118,470,713Jul 11, 2026 17:37 UTC - 110,859,693Jul 12, 2026 21:36 UTC - 113,752,023
Kill points2.32B
Jul 10, 2026 19:51 UTC - 2,301,954,514Jul 11, 2026 17:37 UTC - 2,316,193,614Jul 12, 2026 21:36 UTC - 2,318,838,874
Deaths21M
Jul 10, 2026 19:51 UTC - 20,626,899Jul 11, 2026 17:37 UTC - 20,839,261Jul 12, 2026 21:36 UTC - 20,963,322
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 21:36 UTC#1024113.8M+2.89M+2.65M+124.1K+702.1K
Jul 11, 2026 17:37 UTC#1024110.9M-7.61M+14.2M+212.4K+1.21M
Jul 10, 2026 19:51 UTC#1024118.5Mfirst scan on record