S C O R P I
[75's] 75's RiNG
as of Jul 11, 2026 23:55 UTC
- Kingdom
- #1075
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 28194535
Power
81M
#37 / 280 by power
Top 57% among 70-100M
Kill Points
2.29B
#8 / 280 by KP
Top 38% among 70-100M
Deaths
13.7M
#51 / 280 by deaths
Top 65% among 70-100M
Kills
161.8M
Healing
108.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 38% | Top 6% |
| Deaths | Top 19% | Top 65% | Top 11% |
| Power | Top 14% | Top 57% | Top 8% |
Efficiency
- KP per heal
- 21.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.49
- total kills vs healing
- T4+T5 kill share
- 90.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.60B69.9%
T4
663.3M28.9%
T3
20.9M0.9%
T2
6.05M0.3%
T1
1.35M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
80.2M49.6%
T4
66.3M41.1%
T3
5.21M3.2%
T2
3.02M1.9%
T1
6.75M4.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
24.8M30.7%
Hero
5.68M7.0%
Tech
31.3M38.7%
Building
19.1M23.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 27.7B
- RSS assisted
- 82K
Scan history
2 scans · Jul 10, 2026 20:03 UTC → Jul 11, 2026 23:55 UTC
Power81M
Kill points2.29B
Deaths13.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 23:55 UTC | #1075 | 81M | -4.80M | +52.9M | - | +2.56M |
| Jul 10, 2026 20:03 UTC | #1075 | 85.8M | first scan on record | |||