iiiii
No alliance
as of Jul 13, 2026 15:29 UTC
- Kingdom
- #1176
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 28195370
Power
58.4M
#27 / 231 by power
Top 58% among 50-70M
Kill Points
848.5M
#15 / 231 by KP
Top 19% among 50-70M
Deaths
18.8M
#17 / 231 by deaths
Top 11% among 50-70M
Kills
72.8M
Healing
52.1M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 7% | Top 19% | Top 11% |
| Deaths | Top 8% | Top 11% | Top 7% |
| Power | Top 12% | Top 58% | Top 16% |
Efficiency
- KP per heal
- 16.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.40
- total kills vs healing
- T4+T5 kill share
- 77.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
497.4M58.6%
T4
317.3M37.4%
T3
23.1M2.7%
T2
9.69M1.1%
T1
1.08M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
24.9M34.2%
T4
31.7M43.7%
T3
5.78M8.0%
T2
4.85M6.7%
T1
5.39M7.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
1.11M1.9%
Hero
6.56M11.2%
Tech
31.3M53.7%
Building
19.4M33.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 23B
- RSS assisted
- 61.1K
Scan history
3 scans · Jul 10, 2026 20:44 UTC → Jul 13, 2026 15:29 UTC
Power58.4M
Kill points848.5M
Deaths18.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 15:29 UTC | #1176 | 58.4M | +49.4K | - | - | - |
| Jul 12, 2026 00:09 UTC | #1176 | 58.3M | - | - | - | - |
| Jul 10, 2026 20:44 UTC | #1176 | 58.3M | first scan on record | |||