JL聂风
[95H1] Honor City
as of Jul 13, 2026 22:19 UTC
- Kingdom
- #2195
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 28274213
Power
79.8M
#33 / 260 by power
Top 62% among 70-100M
Kill Points
4.36B
#20 / 260 by KP
Top 17% among 70-100M
Deaths
28.2M
#17 / 260 by deaths
Top 17% among 70-100M
Kills
425.4M
Healing
323.7M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 17% | Top 4% |
| Deaths | Top 7% | Top 17% | Top 4% |
| Power | Top 13% | Top 62% | Top 9% |
Efficiency
- KP per heal
- 13.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.31
- total kills vs healing
- T4+T5 kill share
- 66.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.06B70.3%
T4
1.23B28.2%
T3
27.3M0.6%
T2
13.9M0.3%
T1
24.9M0.6%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
153.1M37.0%
T4
122.9M29.7%
T3
6.83M1.6%
T2
6.93M1.7%
T1
124.3M30.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
22.4M28.1%
Hero
6.69M8.4%
Tech
31.3M39.3%
Building
19.4M24.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 22.9B
- RSS assisted
- 155.7K
Scan history
4 scans · Jul 9, 2026 19:42 UTC → Jul 13, 2026 22:19 UTC
Power79.8M
Kill points4.36B
Deaths28.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 22:19 UTC | #2195 | 79.8M | -25.2M | +130.3M | +2.38M | +7.53M |
| Jul 12, 2026 18:08 UTC | #2195 | 105.1M | -2.37M | +147.4M | +26.1K | +6.46M |
| Jul 11, 2026 12:00 UTC | #2195 | 107.4M | +120K | - | - | +11.7K |
| Jul 9, 2026 19:42 UTC | #2195 | 107.3M | first scan on record | |||