666 Reaper
[2BK1] TO BE KING
as of Jul 15, 2026 04:55 UTC
- Kingdom
- #3555
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 28354632
Power
89.4M
#17 / 251 by power
Top 27% among 70-100M
Kill Points
10.2B
#8 / 251 by KP
Top 3% among 70-100M
Deaths
37M
#10 / 251 by deaths
Top 6% among 70-100M
Kills
986.1M
Healing
376.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 3% | Top 2% |
| Deaths | Top 4% | Top 6% | Top 2% |
| Power | Top 7% | Top 27% | Top 6% |
Efficiency
- KP per heal
- 27.1
- kill points earned per unit healed
- Kill / heal ratio
- 2.62
- total kills vs healing
- T4+T5 kill share
- 68.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
6.63B64.9%
T4
3.35B32.8%
T3
89.4M0.9%
T2
103.5M1.0%
T1
45.3M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
331.5M34.3%
T4
335M34.6%
T3
22.3M2.3%
T2
51.8M5.4%
T1
226.6M23.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
30.6M34.3%
Hero
8.09M9.1%
Tech
31.3M35.0%
Building
19.4M21.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 16.9B
- RSS assisted
- 73.4K
Scan history
3 scans · Jul 11, 2026 07:49 UTC → Jul 15, 2026 04:55 UTC
Power89.4M
Kill points10.2B
Deaths37M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 04:55 UTC | #3555 | 89.4M | +2.47M | +69.4M | - | +3.86M |
| Jul 12, 2026 15:33 UTC | #3555 | 87M | -2M | +328.6M | +30K | +12.4M |
| Jul 11, 2026 07:49 UTC | #3555 | 89M | first scan on record | |||