LEGEND 2034
[-ZFG] Z F G
as of Jul 13, 2026 01:50 UTC
- Kingdom
- #2034
- Civilization
- Civ 1
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 28469112
Power
123.5M
#2 / 218 by power
Top 27% among 100-200M
Kill Points
14.7B
#1 / 218 by KP
Top 16% among 100-200M
Deaths
49.2M
#1 / 218 by deaths
Top 14% among 100-200M
Kills
1.12B
Healing
462.6M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 16% | Top 1% |
| Deaths | Top 1% | Top 14% | Top 1% |
| Power | Top 1% | Top 27% | Top 1% |
Efficiency
- KP per heal
- 31.8
- kill points earned per unit healed
- Kill / heal ratio
- 2.42
- total kills vs healing
- T4+T5 kill share
- 87.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
9.59B65.2%
T4
4.97B33.8%
T3
100.8M0.7%
T2
29.3M0.2%
T1
20.5M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
479.4M42.9%
T4
497M44.4%
T3
25.2M2.3%
T2
14.7M1.3%
T1
102.3M9.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
63.4M51.3%
Hero
9.41M7.6%
Tech
31.3M25.4%
Building
19.4M15.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 16.8B
- RSS assisted
- 271.2K
Scan history
4 scans · Jul 11, 2026 02:17 UTC → Jul 13, 2026 01:50 UTC
Power123.5M
Kill points14.7B
Deaths49.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 01:50 UTC | #2034 | 123.5M | - | - | - | - |
| Jul 13, 2026 01:15 UTC | #2034 | 123.5M | - | - | - | +164 |
| Jul 12, 2026 01:38 UTC | #2034 | 123.5M | - | - | - | +13.7K |
| Jul 11, 2026 02:17 UTC | #2034 | 123.5M | first scan on record | |||