Q jr
[NBA1] BBT棒棒糖NBA
as of Jul 12, 2026 00:33 UTC
- Kingdom
- #1422
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 28585584
Power
69M
#48 / 151 by power
Top 6% among 50-70M
Kill Points
1.51B
#18 / 151 by KP
Top 8% among 50-70M
Deaths
16.5M
#27 / 151 by deaths
Top 16% among 50-70M
Kills
161.3M
Healing
138.2M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 12% | Top 8% | Top 8% |
| Deaths | Top 18% | Top 16% | Top 9% |
| Power | Top 32% | Top 6% | Top 13% |
Efficiency
- KP per heal
- 11.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.17
- total kills vs healing
- T4+T5 kill share
- 56.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.18B77.9%
T4
317.2M20.9%
T3
3.03M0.2%
T2
481.7K0.0%
T1
13.7M0.9%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
59M36.9%
T4
31.7M19.8%
T3
758.1K0.5%
T2
240.8K0.2%
T1
68.4M42.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
17.7M25.6%
Hero
3.86M5.6%
Tech
28.7M41.6%
Building
18.8M27.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 37.4B
- RSS assisted
- 123.6K
Scan history
3 scans · Jul 9, 2026 19:00 UTC → Jul 12, 2026 00:33 UTC
Power69M
Kill points1.51B
Deaths16.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 00:33 UTC | #1422 | 69M | +36K | - | - | +299 |
| Jul 10, 2026 22:55 UTC | #1422 | 69M | +146K | - | - | +32.1K |
| Jul 9, 2026 19:00 UTC | #1422 | 68.8M | first scan on record | |||