ᴴᶜ乄 009
[95H1] Honor City
as of Jul 13, 2026 22:19 UTC
- Kingdom
- #2195
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 28886088
Power
135.3M
#7 / 260 by power
Top 15% among 100-200M
Kill Points
20B
#5 / 260 by KP
Top 8% among 100-200M
Deaths
74.4M
#2 / 260 by deaths
Top 3% among 100-200M
Kills
1.38B
Healing
634.2M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 8% | Top 1% |
| Deaths | Top 1% | Top 3% | Top 1% |
| Power | Top 3% | Top 15% | Top 1% |
Efficiency
- KP per heal
- 31.6
- kill points earned per unit healed
- Kill / heal ratio
- 2.17
- total kills vs healing
- T4+T5 kill share
- 95.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
15.4B77.0%
T4
4.49B22.4%
T3
59.8M0.3%
T2
39.2M0.2%
T1
5.96M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
771.7M60.0%
T4
449.4M35.0%
T3
15M1.2%
T2
19.6M1.5%
T1
29.8M2.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
72.9M53.9%
Hero
11.7M8.6%
Tech
31.3M23.2%
Building
19.4M14.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 31.3B
- RSS assisted
- 122.1K
Scan history
4 scans · Jul 9, 2026 19:42 UTC → Jul 13, 2026 22:19 UTC
Power135.3M
Kill points20B
Deaths74.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 22:19 UTC | #2195 | 135.3M | -10.5M | +379.3M | +824.6K | +10.6M |
| Jul 12, 2026 18:08 UTC | #2195 | 145.8M | -2.24M | +171.6M | +203.1K | +6.50M |
| Jul 11, 2026 12:00 UTC | #2195 | 148M | +143.8K | - | - | +18.2K |
| Jul 9, 2026 19:42 UTC | #2195 | 147.9M | first scan on record | |||