← Kingdom #1268 leaderboard

ʀӄMadOtter

[68rk] Rightful Kings

as of Jul 13, 2026 16:16 UTC

Kingdom
#1268
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
28974347
Power
81.3M
#27 / 287 by power
Top 56% among 70-100M
Kill Points
2.61B
#9 / 287 by KP
Top 33% among 70-100M
Deaths
23.1M
#12 / 287 by deaths
Top 30% among 70-100M
Kills
362.2M
Healing
88.4M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 4%Top 33%Top 6%
DeathsTop 5%Top 30%Top 5%
PowerTop 10%Top 56%Top 8%

Efficiency

KP per heal
29.5
kill points earned per unit healed
Kill / heal ratio
4.10
total kills vs healing
T4+T5 kill share
49.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.60B61.4%
T4
954.2M36.6%
T3
15.5M0.6%
T2
2.65M0.1%
T1
35M1.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
80.2M22.5%
T4
95.4M26.8%
T3
3.87M1.1%
T2
1.32M0.4%
T1
175M49.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
25.2M30.9%
Hero
5.78M7.1%
Tech
31.3M38.5%
Building
19M23.4%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
14.1B
RSS assisted
94.3K

Scan history

4 scans · Jul 10, 2026 21:58 UTC Jul 13, 2026 16:16 UTC
Power81.3M
Jul 10, 2026 21:58 UTC - 81,303,020Jul 11, 2026 19:53 UTC - 81,303,020Jul 12, 2026 00:20 UTC - 81,303,020Jul 13, 2026 16:16 UTC - 81,335,020
Kill points2.61B
Jul 10, 2026 21:58 UTC - 2,610,404,511Jul 11, 2026 19:53 UTC - 2,610,404,511Jul 12, 2026 00:20 UTC - 2,610,404,511Jul 13, 2026 16:16 UTC - 2,610,404,511
Deaths23.1M
Jul 10, 2026 21:58 UTC - 23,089,824Jul 11, 2026 19:53 UTC - 23,089,824Jul 12, 2026 00:20 UTC - 23,089,824Jul 13, 2026 16:16 UTC - 23,089,824
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 16:16 UTC#126881.3M+32K---
Jul 12, 2026 00:20 UTC#126881.3M----
Jul 11, 2026 19:53 UTC#126881.3M----
Jul 10, 2026 21:58 UTC#126881.3Mfirst scan on record