Swamp Thing YGG
[GOBS] THe SwAMp GoBLinS
as of Jul 13, 2026 07:12 UTC
- Kingdom
- #3658
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 2905384
Power
77.4M
#26 / 694 by power
Top 72% among 70-100M
Kill Points
9.69B
#2 / 694 by KP
Top 4% among 70-100M
Deaths
45.6M
#1 / 694 by deaths
Top 2% among 70-100M
Kills
797.4M
Healing
392.7M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 4% | Top 2% |
| Deaths | Top 1% | Top 2% | Top 1% |
| Power | Top 4% | Top 72% | Top 10% |
Efficiency
- KP per heal
- 24.7
- kill points earned per unit healed
- Kill / heal ratio
- 2.03
- total kills vs healing
- T4+T5 kill share
- 85.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
6.40B66.0%
T4
3.17B32.8%
T3
80.5M0.8%
T2
24.2M0.2%
T1
15.6M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
319.8M42.8%
T4
317.4M42.5%
T3
20.1M2.7%
T2
12.1M1.6%
T1
77.9M10.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
17.2M22.2%
Hero
9.51M12.3%
Tech
31.3M40.5%
Building
19.4M25.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 31.8B
- RSS assisted
- 192.8K
Scan history
4 scans · Jul 11, 2026 07:36 UTC → Jul 13, 2026 07:12 UTC
Power77.4M
Kill points9.69B
Deaths45.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 07:12 UTC | #3658 | 77.4M | +122K | - | - | +938 |
| Jul 12, 2026 18:48 UTC | #3658 | 77.3M | +161.9K | +6.50M | +10.6K | +436.3K |
| Jul 12, 2026 05:52 UTC | #3658 | 77.1M | -4.52M | +46.4M | +430.4K | +2.22M |
| Jul 11, 2026 07:36 UTC | #3658 | 81.7M | first scan on record | |||