Boymaurice
[RI,1] Red-white Identity
as of Jul 13, 2026 14:28 UTC
- Kingdom
- #1060
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 29565196
Power
117.1M
#1 / 192 by power
Top 38% among 100-200M
Kill Points
5.11B
#6 / 192 by KP
Top 58% among 100-200M
Deaths
45.2M
#1 / 192 by deaths
Top 18% among 100-200M
Kills
664.2M
Healing
344.7M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 58% | Top 3% |
| Deaths | Top 1% | Top 18% | Top 1% |
| Power | Top 1% | Top 38% | Top 2% |
Efficiency
- KP per heal
- 14.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.93
- total kills vs healing
- T4+T5 kill share
- 56.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.36B46.2%
T4
2.54B49.8%
T3
108.8M2.1%
T2
42.2M0.8%
T1
48.5M0.9%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
118.1M17.8%
T4
254.5M38.4%
T3
27.2M4.1%
T2
21.1M3.2%
T1
242.4M36.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
56.2M48.0%
Hero
10.2M8.7%
Tech
31.3M26.8%
Building
19.4M16.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 50.1B
- RSS assisted
- 101.9K
Scan history
3 scans · Jul 10, 2026 19:58 UTC → Jul 13, 2026 14:28 UTC
Power117.1M
Kill points5.11B
Deaths45.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 14:28 UTC | #1060 | 117.1M | -3.06M | +8.08M | +23.1K | +12.2K |
| Jul 11, 2026 19:50 UTC | #1060 | 120.2M | -9.47K | +299.8K | - | +19.5K |
| Jul 10, 2026 19:58 UTC | #1060 | 120.2M | first scan on record | |||