义Justice
No alliance
as of Jul 13, 2026 04:43 UTC
- Kingdom
- #1412
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 29783345
Power
53.9M
#43 / 217 by power
Top 82% among 50-70M
Kill Points
1.21B
#23 / 217 by KP
Top 12% among 50-70M
Deaths
12.5M
#42 / 217 by deaths
Top 31% among 50-70M
Kills
121.6M
Healing
120.4M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 11% | Top 12% | Top 9% |
| Deaths | Top 20% | Top 31% | Top 12% |
| Power | Top 20% | Top 82% | Top 18% |
Efficiency
- KP per heal
- 10.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.01
- total kills vs healing
- T4+T5 kill share
- 65.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
854.5M70.4%
T4
348.1M28.7%
T3
2.04M0.2%
T2
1.22M0.1%
T1
7.90M0.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
42.7M36.2%
T4
34.8M29.5%
T3
510.8K0.4%
T2
610.8K0.5%
T1
39.5M33.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
31.4K0.1%
Hero
3.74M6.9%
Tech
31.3M58.1%
Building
18.8M34.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 16.2B
- RSS assisted
- 45.3K
Scan history
3 scans · Jul 10, 2026 22:54 UTC → Jul 13, 2026 04:43 UTC
Power53.9M
Kill points1.21B
Deaths12.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 04:43 UTC | #1412 | 53.9M | - | - | - | - |
| Jul 11, 2026 10:06 UTC | #1412 | 53.9M | - | - | - | - |
| Jul 10, 2026 22:54 UTC | #1412 | 53.9M | first scan on record | |||