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[14MF] Unity of MF
as of Jul 12, 2026 05:07 UTC
- Kingdom
- #3314
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 29867365
Power
112.2M
#21 / 654 by power
Top 49% among 100-200M
Kill Points
9.16B
#16 / 654 by KP
Top 33% among 100-200M
Deaths
41.1M
#11 / 654 by deaths
Top 24% among 100-200M
Kills
752.1M
Healing
487.9M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 33% | Top 2% |
| Deaths | Top 2% | Top 24% | Top 1% |
| Power | Top 4% | Top 49% | Top 2% |
Efficiency
- KP per heal
- 18.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.54
- total kills vs healing
- T4+T5 kill share
- 72.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
7.34B80.2%
T4
1.74B19.1%
T3
20.1M0.2%
T2
12.7M0.1%
T1
39.1M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
367M49.0%
T4
174.5M23.3%
T3
5.02M0.7%
T2
6.35M0.8%
T1
195.5M26.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
54.1M48.3%
Hero
7.34M6.5%
Tech
31.3M27.9%
Building
19.4M17.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 28.2B
- RSS assisted
- 128.4K
Scan history
3 scans · Jul 11, 2026 06:50 UTC → Jul 12, 2026 05:07 UTC
Power112.2M
Kill points9.16B
Deaths41.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 05:07 UTC | #3314 | 112.2M | - | - | - | - |
| Jul 11, 2026 22:44 UTC | #3314 | 112.2M | +32K | - | - | - |
| Jul 11, 2026 06:50 UTC | #3314 | 112.1M | first scan on record | |||