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[14MF] Unity of MF

as of Jul 12, 2026 05:07 UTC

Kingdom
#3314
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
29867365
Power
112.2M
#21 / 654 by power
Top 49% among 100-200M
Kill Points
9.16B
#16 / 654 by KP
Top 33% among 100-200M
Deaths
41.1M
#11 / 654 by deaths
Top 24% among 100-200M
Kills
752.1M
Healing
487.9M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 3%Top 33%Top 2%
DeathsTop 2%Top 24%Top 1%
PowerTop 4%Top 49%Top 2%

Efficiency

KP per heal
18.8
kill points earned per unit healed
Kill / heal ratio
1.54
total kills vs healing
T4+T5 kill share
72.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
7.34B80.2%
T4
1.74B19.1%
T3
20.1M0.2%
T2
12.7M0.1%
T1
39.1M0.4%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
367M49.0%
T4
174.5M23.3%
T3
5.02M0.7%
T2
6.35M0.8%
T1
195.5M26.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
54.1M48.3%
Hero
7.34M6.5%
Tech
31.3M27.9%
Building
19.4M17.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
28.2B
RSS assisted
128.4K

Scan history

3 scans · Jul 11, 2026 06:50 UTC Jul 12, 2026 05:07 UTC
Power112.2M
Jul 11, 2026 06:50 UTC - 112,133,589Jul 11, 2026 22:44 UTC - 112,165,589Jul 12, 2026 05:07 UTC - 112,165,589
Kill points9.16B
Jul 11, 2026 06:50 UTC - 9,157,363,692Jul 11, 2026 22:44 UTC - 9,157,363,692Jul 12, 2026 05:07 UTC - 9,157,363,692
Deaths41.1M
Jul 11, 2026 06:50 UTC - 41,067,261Jul 11, 2026 22:44 UTC - 41,067,261Jul 12, 2026 05:07 UTC - 41,067,261
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 05:07 UTC#3314112.2M----
Jul 11, 2026 22:44 UTC#3314112.2M+32K---
Jul 11, 2026 06:50 UTC#3314112.1Mfirst scan on record