daknight
[S136] STONE ISLAND
as of Jul 13, 2026 14:40 UTC
- Kingdom
- #1115
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 30049176
Power
74.1M
#18 / 236 by power
Top 84% among 70-100M
Kill Points
743.8M
#25 / 236 by KP
Top 74% among 70-100M
Deaths
14.6M
#22 / 236 by deaths
Top 61% among 70-100M
Kills
140.8M
Healing
133.7M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 11% | Top 74% | Top 11% |
| Deaths | Top 10% | Top 61% | Top 10% |
| Power | Top 8% | Top 84% | Top 11% |
Efficiency
- KP per heal
- 5.6
- kill points earned per unit healed
- Kill / heal ratio
- 1.05
- total kills vs healing
- T4+T5 kill share
- 34.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
455M61.2%
T4
256.9M34.5%
T3
7.70M1.0%
T2
6.95M0.9%
T1
17.3M2.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
22.8M16.2%
T4
25.7M18.3%
T3
1.93M1.4%
T2
3.48M2.5%
T1
86.3M61.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
19.4M26.2%
Hero
4.01M5.4%
Tech
31.3M42.3%
Building
19.4M26.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 30.3B
- RSS assisted
- 33.5K
Scan history
3 scans · Jul 10, 2026 20:12 UTC → Jul 13, 2026 14:40 UTC
Power74.1M
Kill points743.8M
Deaths14.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 14:40 UTC | #1115 | 74.1M | -8M | +54.2M | +717.6K | +1.32M |
| Jul 11, 2026 09:27 UTC | #1115 | 82.1M | +77.5K | - | - | +152 |
| Jul 10, 2026 20:12 UTC | #1115 | 82.1M | first scan on record | |||