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[14MF] Unity of MF
as of Jul 12, 2026 05:07 UTC
- Kingdom
- #3314
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 3014479
Power
130.7M
#10 / 654 by power
Top 19% among 100-200M
Kill Points
9.04B
#17 / 654 by KP
Top 34% among 100-200M
Deaths
37.9M
#15 / 654 by deaths
Top 30% among 100-200M
Kills
605.3M
Healing
437.7M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 34% | Top 2% |
| Deaths | Top 3% | Top 30% | Top 2% |
| Power | Top 2% | Top 19% | Top 1% |
Efficiency
- KP per heal
- 20.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.38
- total kills vs healing
- T4+T5 kill share
- 91.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
7.23B79.9%
T4
1.77B19.6%
T3
24.5M0.3%
T2
7.92M0.1%
T1
8.36M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
361.4M61.2%
T4
177.2M30.0%
T3
6.13M1.0%
T2
3.96M0.7%
T1
41.8M7.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
71.1M54.4%
Hero
8.84M6.8%
Tech
31.3M24.0%
Building
19.4M14.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 36.7B
- RSS assisted
- 279.8K
Scan history
3 scans · Jul 11, 2026 06:50 UTC → Jul 12, 2026 05:07 UTC
Power130.7M
Kill points9.04B
Deaths37.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 05:07 UTC | #3314 | 130.7M | +28.6K | - | - | - |
| Jul 11, 2026 22:44 UTC | #3314 | 130.6M | +2.03K | - | - | - |
| Jul 11, 2026 06:50 UTC | #3314 | 130.6M | first scan on record | |||