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[PK26] 万神之怒
as of Jul 12, 2026 00:58 UTC
- Kingdom
- #1717
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 30352394
Power
119.9M
#3 / 515 by power
Top 33% among 100-200M
Kill Points
10.2B
#7 / 515 by KP
Top 29% among 100-200M
Deaths
25.5M
#31 / 515 by deaths
Top 62% among 100-200M
Kills
618.4M
Healing
354.7M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 29% | Top 2% |
| Deaths | Top 7% | Top 62% | Top 5% |
| Power | Top 1% | Top 33% | Top 1% |
Efficiency
- KP per heal
- 28.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.74
- total kills vs healing
- T4+T5 kill share
- 98.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
8.25B80.7%
T4
1.96B19.2%
T3
4.95M0.0%
T2
3.26M0.0%
T1
1.20M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
412.6M66.8%
T4
196.3M31.8%
T3
1.24M0.2%
T2
1.63M0.3%
T1
6M1.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
67.7M56.5%
Hero
6.27M5.2%
Tech
27.2M22.7%
Building
18.7M15.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 41B
- RSS assisted
- 125.5K
Scan history
3 scans · Jul 9, 2026 19:18 UTC → Jul 12, 2026 00:58 UTC
Power119.9M
Kill points10.2B
Deaths25.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 00:58 UTC | #1717 | 119.9M | -4.08M | +180.5M | +77K | +4.31M |
| Jul 11, 2026 00:27 UTC | #1717 | 124M | +229.2K | - | - | +14K |
| Jul 9, 2026 19:18 UTC | #1717 | 123.7M | first scan on record | |||