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[PK26] 万神之怒

as of Jul 12, 2026 00:58 UTC

Kingdom
#1717
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
30352394
Power
119.9M
#3 / 515 by power
Top 33% among 100-200M
Kill Points
10.2B
#7 / 515 by KP
Top 29% among 100-200M
Deaths
25.5M
#31 / 515 by deaths
Top 62% among 100-200M
Kills
618.4M
Healing
354.7M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 2%Top 29%Top 2%
DeathsTop 7%Top 62%Top 5%
PowerTop 1%Top 33%Top 1%

Efficiency

KP per heal
28.8
kill points earned per unit healed
Kill / heal ratio
1.74
total kills vs healing
T4+T5 kill share
98.6%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
8.25B80.7%
T4
1.96B19.2%
T3
4.95M0.0%
T2
3.26M0.0%
T1
1.20M0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
412.6M66.8%
T4
196.3M31.8%
T3
1.24M0.2%
T2
1.63M0.3%
T1
6M1.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
67.7M56.5%
Hero
6.27M5.2%
Tech
27.2M22.7%
Building
18.7M15.6%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
41B
RSS assisted
125.5K

Scan history

3 scans · Jul 9, 2026 19:18 UTC Jul 12, 2026 00:58 UTC
Power119.9M
Jul 9, 2026 19:18 UTC - 123,736,287Jul 11, 2026 00:27 UTC - 123,965,487Jul 12, 2026 00:58 UTC - 119,885,685
Kill points10.2B
Jul 9, 2026 19:18 UTC - 10,042,959,001Jul 11, 2026 00:27 UTC - 10,042,959,001Jul 12, 2026 00:58 UTC - 10,223,485,235
Deaths25.5M
Jul 9, 2026 19:18 UTC - 25,383,072Jul 11, 2026 00:27 UTC - 25,383,072Jul 12, 2026 00:58 UTC - 25,460,052
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 00:58 UTC#1717119.9M-4.08M+180.5M+77K+4.31M
Jul 11, 2026 00:27 UTC#1717124M+229.2K--+14K
Jul 9, 2026 19:18 UTC#1717123.7Mfirst scan on record