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[-04L] Loyal Kingsguard

as of Jul 12, 2026 17:53 UTC

Kingdom
#3604
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
30421077
Power
86.2M
#49 / 764 by power
Top 38% among 70-100M
Kill Points
6.10B
#21 / 764 by KP
Top 10% among 70-100M
Deaths
29.1M
#26 / 764 by deaths
Top 16% among 70-100M
Kills
434.9M
Healing
324.3M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 3%Top 10%Top 3%
DeathsTop 4%Top 16%Top 3%
PowerTop 7%Top 38%Top 7%

Efficiency

KP per heal
18.8
kill points earned per unit healed
Kill / heal ratio
1.34
total kills vs healing
T4+T5 kill share
84.2%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
4.82B78.9%
T4
1.25B20.5%
T3
19.4M0.3%
T2
3.91M0.1%
T1
12.4M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
240.9M55.4%
T4
124.9M28.8%
T3
4.85M1.1%
T2
1.96M0.5%
T1
61.9M14.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
28.6M33.2%
Hero
6.93M8.0%
Tech
31.3M36.3%
Building
19.4M22.4%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
28B
RSS assisted
125.2K

Scan history

3 scans · Jul 12, 2026 05:39 UTC Jul 12, 2026 17:53 UTC
Power86.2M
Jul 12, 2026 05:39 UTC - 89,921,130Jul 12, 2026 15:09 UTC - 87,352,510Jul 12, 2026 17:53 UTC - 86,231,250
Kill points6.10B
Jul 12, 2026 05:39 UTC - 6,027,264,419Jul 12, 2026 15:09 UTC - 6,028,532,199Jul 12, 2026 17:53 UTC - 6,101,854,189
Deaths29.1M
Jul 12, 2026 05:39 UTC - 29,056,060Jul 12, 2026 15:09 UTC - 29,056,060Jul 12, 2026 17:53 UTC - 29,056,060
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 17:53 UTC#360486.2M-1.12M+73.3M-+4.12M
Jul 12, 2026 15:09 UTC#360487.4M-2.57M+1.27M-+7.83K
Jul 12, 2026 05:39 UTC#360489.9Mfirst scan on record