← Kingdom #2621 leaderboard

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[2BK1] TO BE KING

as of Jul 14, 2026 04:41 UTC

Kingdom
#2621
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
31143115
Power
93.8M
#21 / 502 by power
Top 14% among 70-100M
Kill Points
4.99B
#21 / 502 by KP
Top 14% among 70-100M
Deaths
32.9M
#13 / 502 by deaths
Top 10% among 70-100M
Kills
420.7M
Healing
326.8M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 5%Top 14%Top 3%
DeathsTop 3%Top 10%Top 3%
PowerTop 5%Top 14%Top 5%

Efficiency

KP per heal
15.3
kill points earned per unit healed
Kill / heal ratio
1.29
total kills vs healing
T4+T5 kill share
74.9%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
3.58B71.7%
T4
1.35B27.1%
T3
29.4M0.6%
T2
11.9M0.2%
T1
18.4M0.4%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
179.1M42.7%
T4
135.1M32.2%
T3
7.35M1.8%
T2
5.94M1.4%
T1
92.2M22.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
33.7M35.9%
Hero
9.48M10.1%
Tech
31.3M33.4%
Building
19.4M20.6%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
12.5B
RSS assisted
105.6K

Scan history

3 scans · Jul 12, 2026 15:52 UTC Jul 14, 2026 04:41 UTC
Power93.8M
Jul 12, 2026 15:52 UTC - 98,440,527Jul 12, 2026 18:03 UTC - 97,080,547Jul 14, 2026 04:41 UTC - 93,839,146
Kill points4.99B
Jul 12, 2026 15:52 UTC - 4,874,693,278Jul 12, 2026 18:03 UTC - 4,905,795,898Jul 14, 2026 04:41 UTC - 4,992,379,608
Deaths32.9M
Jul 12, 2026 15:52 UTC - 32,260,303Jul 12, 2026 18:03 UTC - 32,301,760Jul 14, 2026 04:41 UTC - 32,901,973
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 14, 2026 04:41 UTC#262193.8M-3.24M+86.6M+600.2K+5.31M
Jul 12, 2026 18:03 UTC#262197.1M-1.36M+31.1M+41.5K+1.45M
Jul 12, 2026 15:52 UTC#262198.4Mfirst scan on record