乂 Ludo 乂
[WAR-] Rise Øf War
as of Jul 15, 2026 23:40 UTC
- Kingdom
- #1879
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 31148051
Power
108.5M
#27 / 746 by power
Top 61% among 100-200M
Kill Points
28.4B
#13 / 746 by KP
Top 4% among 100-200M
Deaths
73M
#14 / 746 by deaths
Top 4% among 100-200M
Kills
1.83B
Healing
967.7M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 4% | Top 1% |
| Deaths | Top 2% | Top 4% | Top 1% |
| Power | Top 4% | Top 61% | Top 2% |
Efficiency
- KP per heal
- 29.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.89
- total kills vs healing
- T4+T5 kill share
- 91.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
23.3B82.2%
T4
4.95B17.4%
T3
57.5M0.2%
T2
28.8M0.1%
T1
23.6M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
1.17B64.5%
T4
494.6M27.4%
T3
14.4M0.8%
T2
14.4M0.8%
T1
118.1M6.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
48.2M44.5%
Hero
9.53M8.8%
Tech
31.3M28.9%
Building
19.4M17.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 38B
- RSS assisted
- 275.1K
Scan history
3 scans · Jul 12, 2026 14:58 UTC → Jul 15, 2026 23:40 UTC
Power108.5M
Kill points28.4B
Deaths73M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 23:40 UTC | #1879 | 108.5M | +59.2K | - | - | - |
| Jul 13, 2026 20:08 UTC | #1879 | 108.4M | -18.7K | - | - | - |
| Jul 12, 2026 14:58 UTC | #1879 | 108.4M | first scan on record | |||