Gᴇᴠᴀɴᴛ
[2051] GUARDIAN OF 2051
as of Jul 13, 2026 21:30 UTC
- Kingdom
- #2051
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 31180763
Power
87.4M
#21 / 228 by power
Top 34% among 70-100M
Kill Points
9.38B
#2 / 228 by KP
Top 4% among 70-100M
Deaths
34M
#5 / 228 by deaths
Top 8% among 70-100M
Kills
612.2M
Healing
329.1M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 4% | Top 2% |
| Deaths | Top 3% | Top 8% | Top 2% |
| Power | Top 10% | Top 34% | Top 6% |
Efficiency
- KP per heal
- 28.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.86
- total kills vs healing
- T4+T5 kill share
- 92.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
7.25B77.3%
T4
2.06B21.9%
T3
47.7M0.5%
T2
21.6M0.2%
T1
4.13M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
362.5M59.3%
T4
205.7M33.6%
T3
11.9M1.9%
T2
10.8M1.8%
T1
20.7M3.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
28.5M32.7%
Hero
8.16M9.3%
Tech
31.3M35.9%
Building
19.3M22.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 21.6B
- RSS assisted
- 70.4K
Scan history
4 scans · Jul 11, 2026 02:26 UTC → Jul 13, 2026 21:30 UTC
Power87.4M
Kill points9.38B
Deaths34M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 21:30 UTC | #2051 | 87.4M | +9.95K | - | - | +3.24K |
| Jul 12, 2026 17:20 UTC | #2051 | 87.3M | +183.4K | - | - | +1.99K |
| Jul 11, 2026 20:34 UTC | #2051 | 87.2M | +97.4K | - | - | +9.09K |
| Jul 11, 2026 02:26 UTC | #2051 | 87.1M | first scan on record | |||