Carl777
[<MOD] Merchants Of Death
as of Jul 15, 2026 06:01 UTC
- Kingdom
- #2048
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 31186752
Power
118.1M
#3 / 336 by power
Top 36% among 100-200M
Kill Points
7.17B
#4 / 336 by KP
Top 44% among 100-200M
Deaths
29.8M
#6 / 336 by deaths
Top 50% among 100-200M
Kills
548.8M
Healing
428.4M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 44% | Top 2% |
| Deaths | Top 2% | Top 50% | Top 3% |
| Power | Top 1% | Top 36% | Top 2% |
Efficiency
- KP per heal
- 16.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.28
- total kills vs healing
- T4+T5 kill share
- 87.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4.68B65.3%
T4
2.45B34.1%
T3
24.4M0.3%
T2
8.56M0.1%
T1
11.8M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
233.9M42.7%
T4
244.6M44.6%
T3
6.11M1.1%
T2
4.28M0.8%
T1
59M10.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
60.4M51.1%
Hero
7.01M5.9%
Tech
31.3M26.5%
Building
19.4M16.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 34.7B
- RSS assisted
- 124.3K
Scan history
4 scans · Jul 11, 2026 02:22 UTC → Jul 15, 2026 06:01 UTC
Power118.1M
Kill points7.17B
Deaths29.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 06:01 UTC | #2048 | 118.1M | -272.6K | +10.4M | +38.3K | +318.4K |
| Jul 12, 2026 21:43 UTC | #2048 | 118.4M | +2.26M | +939.9K | - | +375.6K |
| Jul 12, 2026 01:48 UTC | #2048 | 116.1M | -5.29M | +10.1M | +58.8K | +731.5K |
| Jul 11, 2026 02:22 UTC | #2048 | 121.4M | first scan on record | |||