MAUI 乡
[_ROK] RISE OF KNIGHT
as of Jul 13, 2026 04:51 UTC
- Kingdom
- #1008
- Civilization
- Civ 3
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 31317971
Power
37.7M
#81 / 458 by power
Top 34% among 25-50M
Kill Points
34.8M
#61 / 458 by KP
Top 54% among 25-50M
Deaths
4.62M
#63 / 458 by deaths
Top 36% among 25-50M
Kills
6.37M
Healing
5.60M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 14% | Top 54% | Top 29% |
| Deaths | Top 14% | Top 36% | Top 24% |
| Power | Top 18% | Top 34% | Top 24% |
Efficiency
- KP per heal
- 6.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.14
- total kills vs healing
- T4+T5 kill share
- 28.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
5.53M15.9%
T4
15.5M44.5%
T3
10.9M31.3%
T2
2.79M8.0%
T1
79.8K0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
276.5K4.4%
T4
1.55M24.4%
T3
2.72M42.9%
T2
1.39M22.0%
T1
398.9K6.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
1.60M4.2%
Hero
2.36M6.3%
Tech
17.3M45.8%
Building
16.5M43.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 5.56B
- RSS assisted
- 16.5K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.