hungry man
No alliance
as of Jul 13, 2026 01:57 UTC
- Kingdom
- #1994
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 3147850
Power
64.4M
#55 / 715 by power
Top 28% among 50-70M
Kill Points
3.41B
#12 / 715 by KP
Top 2% among 50-70M
Deaths
29M
#11 / 715 by deaths
Top 2% among 50-70M
Kills
357.8M
Healing
234.4M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 2% | Top 5% |
| Deaths | Top 2% | Top 2% | Top 3% |
| Power | Top 8% | Top 28% | Top 14% |
Efficiency
- KP per heal
- 14.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.53
- total kills vs healing
- T4+T5 kill share
- 67.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.16B63.3%
T4
1.20B35.1%
T3
25.1M0.7%
T2
8.05M0.2%
T1
19.7M0.6%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
108M32.1%
T4
119.6M35.6%
T3
6.27M1.9%
T2
4.02M1.2%
T1
98.5M29.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
7.56M11.7%
Hero
6.18M9.6%
Tech
31.3M48.6%
Building
19.4M30.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 31.1B
- RSS assisted
- 103.1K
Scan history
2 scans · Jul 13, 2026 01:32 UTC → Jul 13, 2026 01:57 UTC
Power64.4M
Kill points3.41B
Deaths29M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 01:57 UTC | #1994 | 64.4M | - | - | - | - |
| Jul 13, 2026 01:32 UTC | #1994 | 64.4M | first scan on record | |||