Vᴇɴᴏᴍ
[1473] ROYAL FAMILY
as of Jul 13, 2026 17:26 UTC
- Kingdom
- #1473
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 31649257
Power
123.2M
#34 / 768 by power
Top 27% among 100-200M
Kill Points
15.4B
#48 / 768 by KP
Top 14% among 100-200M
Deaths
49M
#34 / 768 by deaths
Top 14% among 100-200M
Kills
951.2M
Healing
640.4M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 7% | Top 14% | Top 1% |
| Deaths | Top 5% | Top 14% | Top 1% |
| Power | Top 5% | Top 27% | Top 1% |
Efficiency
- KP per heal
- 24.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.49
- total kills vs healing
- T4+T5 kill share
- 96.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
12.4B80.5%
T4
2.94B19.1%
T3
36.1M0.2%
T2
12.2M0.1%
T1
2.87M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
619M65.7%
T4
294M31.2%
T3
9.02M1.0%
T2
6.10M0.6%
T1
14.3M1.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
63.3M51.4%
Hero
9.22M7.5%
Tech
31.3M25.4%
Building
19.4M15.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 31.7B
- RSS assisted
- 170K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.