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[NK49] A New Kingdom

as of Jul 13, 2026 17:49 UTC

Kingdom
#1549
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
31667724
Power
140.9M
#3 / 309 by power
Top 11% among 100-200M
Kill Points
9.77B
#10 / 309 by KP
Top 31% among 100-200M
Deaths
39.1M
#11 / 309 by deaths
Top 28% among 100-200M
Kills
674.8M
Healing
434M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 4%Top 31%Top 2%
DeathsTop 4%Top 28%Top 2%
PowerTop 1%Top 11%Top 1%

Efficiency

KP per heal
22.5
kill points earned per unit healed
Kill / heal ratio
1.56
total kills vs healing
T4+T5 kill share
91.8%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
6.98B71.4%
T4
2.69B27.5%
T3
77.5M0.8%
T2
17.3M0.2%
T1
5.44M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
349.1M51.8%
T4
269.2M40.0%
T3
19.4M2.9%
T2
8.64M1.3%
T1
27.2M4.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
81.4M57.8%
Hero
8.77M6.2%
Tech
31.3M22.2%
Building
19.4M13.7%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
32.2B
RSS assisted
131.3K

Scan history

3 scans · Jul 10, 2026 23:35 UTC Jul 13, 2026 17:49 UTC
Power140.9M
Jul 10, 2026 23:35 UTC - 147,255,379Jul 12, 2026 00:42 UTC - 140,674,159Jul 13, 2026 17:49 UTC - 140,909,254
Kill points9.77B
Jul 10, 2026 23:35 UTC - 9,763,911,700Jul 12, 2026 00:42 UTC - 9,772,070,790Jul 13, 2026 17:49 UTC - 9,773,860,160
Deaths39.1M
Jul 10, 2026 23:35 UTC - 39,072,726Jul 12, 2026 00:42 UTC - 39,072,726Jul 13, 2026 17:49 UTC - 39,121,530
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 17:49 UTC#1549140.9M+235.1K+1.79M+48.8K+258.2K
Jul 12, 2026 00:42 UTC#1549140.7M-6.58M+8.16M-+125.4K
Jul 10, 2026 23:35 UTC#1549147.3Mfirst scan on record