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[65LE] Lunatic Empire

as of Jul 13, 2026 18:40 UTC

Kingdom
#1665
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
31952314
Power
126.4M
#2 / 276 by power
Top 23% among 100-200M
Kill Points
4.37B
#24 / 276 by KP
Top 63% among 100-200M
Deaths
44.3M
#5 / 276 by deaths
Top 19% among 100-200M
Kills
273.7M
Healing
176.3M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 9%Top 63%Top 4%
DeathsTop 2%Top 19%Top 1%
PowerTop 1%Top 23%Top 1%

Efficiency

KP per heal
24.8
kill points earned per unit healed
Kill / heal ratio
1.55
total kills vs healing
T4+T5 kill share
95.7%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
3.48B79.5%
T4
871.5M19.9%
T3
17.3M0.4%
T2
6.12M0.1%
T1
866.2K0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
173.8M63.7%
T4
87.1M32.0%
T3
4.33M1.6%
T2
3.06M1.1%
T1
4.33M1.6%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
66.9M53.0%
Hero
8.75M6.9%
Tech
31.3M24.8%
Building
19.4M15.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
45.9B
RSS assisted
106K

Scan history

3 scans · Jul 11, 2026 00:14 UTC Jul 13, 2026 18:40 UTC
Power126.4M
Jul 11, 2026 00:14 UTC - 125,326,026Jul 11, 2026 10:40 UTC - 125,521,936Jul 13, 2026 18:40 UTC - 126,405,586
Kill points4.37B
Jul 11, 2026 00:14 UTC - 4,371,545,416Jul 11, 2026 10:40 UTC - 4,371,545,416Jul 13, 2026 18:40 UTC - 4,371,545,416
Deaths44.3M
Jul 11, 2026 00:14 UTC - 44,296,991Jul 11, 2026 10:40 UTC - 44,296,991Jul 13, 2026 18:40 UTC - 44,296,991
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 18:40 UTC#1665126.4M+883.6K--+78K
Jul 11, 2026 10:40 UTC#1665125.5M+195.9K--+21.1K
Jul 11, 2026 00:14 UTC#1665125.3Mfirst scan on record