KH Slayer
[KH27] Kingdom HeartS
as of Jul 15, 2026 06:21 UTC
- Kingdom
- #1627
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 31996863
Power
85.5M
#20 / 247 by power
Top 40% among 70-100M
Kill Points
722M
#27 / 247 by KP
Top 75% among 70-100M
Deaths
13.6M
#36 / 247 by deaths
Top 65% among 70-100M
Kills
96.4M
Healing
61.5M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 11% | Top 75% | Top 11% |
| Deaths | Top 15% | Top 65% | Top 11% |
| Power | Top 9% | Top 40% | Top 7% |
Efficiency
- KP per heal
- 11.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.57
- total kills vs healing
- T4+T5 kill share
- 44.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
419.4M58.1%
T4
213.5M29.6%
T3
55M7.6%
T2
29M4.0%
T1
5.08M0.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
21M21.8%
T4
21.3M22.2%
T3
13.8M14.3%
T2
14.5M15.1%
T1
25.4M26.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
29.3M34.3%
Hero
5.64M6.6%
Tech
31.3M36.7%
Building
19.1M22.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 17B
- RSS assisted
- 44.5K
Scan history
4 scans · Jul 11, 2026 00:00 UTC → Jul 15, 2026 06:21 UTC
Power85.5M
Kill points722M
Deaths13.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 06:21 UTC | #1627 | 85.5M | -290.1K | +978.6K | +13.5K | - |
| Jul 13, 2026 18:27 UTC | #1627 | 85.8M | -3.69M | +5.50M | - | +8.30K |
| Jul 11, 2026 10:35 UTC | #1627 | 89.5M | +75.5K | - | - | - |
| Jul 11, 2026 00:00 UTC | #1627 | 89.4M | first scan on record | |||