ACE๑
[JST] JUSTICE
as of Jul 13, 2026 16:47 UTC
- Kingdom
- #1365
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 32143102
Power
182.4M
#6 / 644 by power
Top 2% among 100-200M
Kill Points
50B
#8 / 644 by KP
Top 1% among 100-200M
Deaths
112.1M
#11 / 644 by deaths
Top 1% among 100-200M
Kills
2.91B
Healing
2.31B
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 1% | Top 1% |
| Deaths | Top 2% | Top 1% | Top 1% |
| Power | Top 1% | Top 2% | Top 1% |
Efficiency
- KP per heal
- 21.6
- kill points earned per unit healed
- Kill / heal ratio
- 1.26
- total kills vs healing
- T4+T5 kill share
- 96.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
44.1B88.2%
T4
5.78B11.6%
T3
83M0.2%
T2
17.5M0.0%
T1
15.3M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
2.21B76.3%
T4
577.9M20.0%
T3
20.8M0.7%
T2
8.76M0.3%
T1
76.4M2.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
118.1M64.8%
Hero
13.6M7.4%
Tech
31.3M17.2%
Building
19.4M10.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 47B
- RSS assisted
- 188.8K
Scan history
4 scans · Jul 10, 2026 22:35 UTC → Jul 13, 2026 16:47 UTC
Power182.4M
Kill points50B
Deaths112.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 16:47 UTC | #1365 | 182.4M | +121.9K | - | - | +3.85K |
| Jul 12, 2026 14:58 UTC | #1365 | 182.3M | +76.1K | - | - | +7.98K |
| Jul 11, 2026 10:01 UTC | #1365 | 182.2M | +117.5K | - | - | +4.76K |
| Jul 10, 2026 22:35 UTC | #1365 | 182.1M | first scan on record | |||