Hardie4Win
[WAR-] Rise Øf War
as of Jul 13, 2026 20:08 UTC
- Kingdom
- #1879
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 32180759
Power
110.6M
#26 / 746 by power
Top 54% among 100-200M
Kill Points
34.3B
#8 / 746 by KP
Top 2% among 100-200M
Deaths
61.4M
#20 / 746 by deaths
Top 7% among 100-200M
Kills
2.09B
Healing
1.09B
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 2% | Top 1% |
| Deaths | Top 3% | Top 7% | Top 1% |
| Power | Top 4% | Top 54% | Top 2% |
Efficiency
- KP per heal
- 31.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.92
- total kills vs healing
- T4+T5 kill share
- 97.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
28.1B82.1%
T4
6.03B17.6%
T3
72.6M0.2%
T2
20.4M0.1%
T1
6.29M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
1.41B68.0%
T4
602.9M29.1%
T3
18.1M0.9%
T2
10.2M0.5%
T1
31.5M1.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
47.8M43.2%
Hero
12.1M10.9%
Tech
31.3M28.3%
Building
19.4M17.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 42.4B
- RSS assisted
- 265.7K
Scan history
4 scans · Jul 11, 2026 01:30 UTC → Jul 13, 2026 20:08 UTC
Power110.6M
Kill points34.3B
Deaths61.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 20:08 UTC | #1879 | 110.6M | +1.02M | - | - | +98.6K |
| Jul 11, 2026 20:26 UTC | #1879 | 109.6M | -960.1K | +4.01M | - | +277.8K |
| Jul 11, 2026 11:15 UTC | #1879 | 110.5M | -2.21M | +249.7M | +277.6K | +12M |
| Jul 11, 2026 01:30 UTC | #1879 | 112.7M | first scan on record | |||