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No alliance
as of Jul 12, 2026 21:31 UTC
- Kingdom
- #3146
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 32284514
Power
54.5M
#93 / 220 by power
Top 79% among 50-70M
Kill Points
1.71B
#23 / 220 by KP
Top 7% among 50-70M
Deaths
34.4M
#9 / 220 by deaths
Top 1% among 50-70M
Kills
145.1M
Healing
218.6M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 11% | Top 7% | Top 8% |
| Deaths | Top 5% | Top 1% | Top 2% |
| Power | Top 43% | Top 79% | Top 17% |
Efficiency
- KP per heal
- 7.8
- kill points earned per unit healed
- Kill / heal ratio
- 0.66
- total kills vs healing
- T4+T5 kill share
- 79.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.02B59.5%
T4
641.4M37.5%
T3
25.8M1.5%
T2
22.8M1.3%
T1
2.25M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
50.9M35.3%
T4
64.1M44.5%
T3
6.46M4.5%
T2
11.4M7.9%
T1
11.3M7.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
326K0.6%
Hero
3.98M7.3%
Tech
31.3M57.5%
Building
18.9M34.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 13.3B
- RSS assisted
- 70.8K
Scan history
2 scans · Jul 12, 2026 17:19 UTC → Jul 12, 2026 21:31 UTC
Power54.5M
Kill points1.71B
Deaths34.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 21:31 UTC | #3146 | 54.5M | - | - | - | - |
| Jul 12, 2026 17:19 UTC | #3146 | 54.5M | first scan on record | |||