ʜʙᴅ L u c K
[52!T] RISE OF !TALY
as of Jul 13, 2026 07:36 UTC
- Kingdom
- #1943
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 32341707
Power
86.9M
#21 / 794 by power
Top 35% among 70-100M
Kill Points
7.61B
#9 / 794 by KP
Top 6% among 70-100M
Deaths
24.9M
#30 / 794 by deaths
Top 25% among 70-100M
Kills
565.1M
Healing
336.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 6% | Top 2% |
| Deaths | Top 4% | Top 25% | Top 5% |
| Power | Top 3% | Top 35% | Top 6% |
Efficiency
- KP per heal
- 22.6
- kill points earned per unit healed
- Kill / heal ratio
- 1.68
- total kills vs healing
- T4+T5 kill share
- 85.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
5.40B70.9%
T4
2.11B27.7%
T3
74.4M1.0%
T2
16.9M0.2%
T1
11.2M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
270M47.9%
T4
211.1M37.4%
T3
18.6M3.3%
T2
8.44M1.5%
T1
56M9.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
29.7M34.2%
Hero
6.70M7.7%
Tech
31.3M36.1%
Building
19.1M22.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 14.4B
- RSS assisted
- 127.1K
Scan history
4 scans · Jul 11, 2026 02:04 UTC → Jul 13, 2026 07:36 UTC
Power86.9M
Kill points7.61B
Deaths24.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 07:36 UTC | #1943 | 86.9M | - | - | - | - |
| Jul 12, 2026 18:29 UTC | #1943 | 86.9M | +3.02M | +12.6M | +42.9K | +872.9K |
| Jul 12, 2026 01:25 UTC | #1943 | 83.9M | -6.56M | +54.3M | +185.1K | +2.20M |
| Jul 11, 2026 02:04 UTC | #1943 | 90.4M | first scan on record | |||