지혈이
[JST] JUSTICE
as of Jul 13, 2026 16:47 UTC
- Kingdom
- #1365
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 32342075
Power
114M
#64 / 644 by power
Top 45% among 100-200M
Kill Points
32.6B
#26 / 644 by KP
Top 2% among 100-200M
Deaths
49.3M
#65 / 644 by deaths
Top 14% among 100-200M
Kills
1.90B
Healing
1.15B
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 2% | Top 1% |
| Deaths | Top 11% | Top 14% | Top 1% |
| Power | Top 10% | Top 45% | Top 2% |
Efficiency
- KP per heal
- 28.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.65
- total kills vs healing
- T4+T5 kill share
- 98.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
28.1B86.1%
T4
4.49B13.8%
T3
37.3M0.1%
T2
12.5M0.0%
T1
4.32M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
1.40B74.3%
T4
448.7M23.7%
T3
9.32M0.5%
T2
6.26M0.3%
T1
21.6M1.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
53.7M47.1%
Hero
9.60M8.4%
Tech
31.3M27.5%
Building
19.4M17.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 21B
- RSS assisted
- 196K
Scan history
4 scans · Jul 10, 2026 22:35 UTC → Jul 13, 2026 16:47 UTC
Power114M
Kill points32.6B
Deaths49.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 16:47 UTC | #1365 | 114M | -25.1K | - | - | - |
| Jul 12, 2026 14:58 UTC | #1365 | 114M | +121.9K | - | - | +9.69K |
| Jul 11, 2026 10:01 UTC | #1365 | 113.9M | +2.19K | - | - | - |
| Jul 10, 2026 22:35 UTC | #1365 | 113.9M | first scan on record | |||