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[1L"V] 1971 LEGEND
as of Jul 13, 2026 20:56 UTC
- Kingdom
- #1971
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 32520520
Power
95.3M
#15 / 140 by power
Top 11% among 70-100M
Kill Points
5.40B
#15 / 140 by KP
Top 12% among 70-100M
Deaths
38.4M
#6 / 140 by deaths
Top 5% among 70-100M
Kills
426.3M
Healing
304.1M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 11% | Top 12% | Top 3% |
| Deaths | Top 5% | Top 5% | Top 2% |
| Power | Top 11% | Top 11% | Top 4% |
Efficiency
- KP per heal
- 17.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.40
- total kills vs healing
- T4+T5 kill share
- 75.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4.29B79.5%
T4
1.05B19.5%
T3
23.3M0.4%
T2
15.6M0.3%
T1
18.2M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
214.5M50.6%
T4
105M24.8%
T3
5.84M1.4%
T2
7.82M1.8%
T1
90.9M21.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
36.7M38.5%
Hero
7.96M8.3%
Tech
31.3M32.9%
Building
19.4M20.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 37.8B
- RSS assisted
- 76.2K
Scan history
4 scans · Jul 11, 2026 02:15 UTC → Jul 13, 2026 20:56 UTC
Power95.3M
Kill points5.40B
Deaths38.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 20:56 UTC | #1971 | 95.3M | -1.81M | +30.8M | +194.1K | +2.68M |
| Jul 12, 2026 16:32 UTC | #1971 | 97.1M | -10.2M | +151.2M | +1.11M | +5.90M |
| Jul 12, 2026 01:26 UTC | #1971 | 107.3M | -3.74M | +258M | +301.6K | +10.7M |
| Jul 11, 2026 02:15 UTC | #1971 | 111.1M | first scan on record | |||