GiIgamesH
No alliance
as of Jul 15, 2026 07:36 UTC
- Kingdom
- #1398
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 32964675
Power
58.4M
#50 / 232 by power
Top 58% among 50-70M
Kill Points
7.30B
#2 / 232 by KP
Top 1% among 50-70M
Deaths
48.2M
#2 / 232 by deaths
Top 1% among 50-70M
Kills
454.5M
Healing
316.4M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 1% | Top 2% |
| Deaths | Top 1% | Top 1% | Top 1% |
| Power | Top 22% | Top 58% | Top 16% |
Efficiency
- KP per heal
- 23.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.44
- total kills vs healing
- T4+T5 kill share
- 98.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
5.80B79.4%
T4
1.49B20.4%
T3
5.44M0.1%
T2
2.90M0.0%
T1
911.2K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
289.8M64.9%
T4
149.1M33.4%
T3
1.36M0.3%
T2
1.45M0.3%
T1
4.56M1.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
00.0%
Hero
7.68M13.2%
Tech
31.3M53.7%
Building
19.4M33.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 12.2B
- RSS assisted
- 95.8K
Scan history
2 scans · Jul 13, 2026 03:53 UTC → Jul 15, 2026 07:36 UTC
Power58.4M
Kill points7.30B
Deaths48.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 07:36 UTC | #1398 | 58.4M | - | - | - | - |
| Jul 13, 2026 03:53 UTC | #1398 | 58.4M | first scan on record | |||