habuk
No alliance
as of Jul 16, 2026 00:34 UTC
- Kingdom
- #1468
- Civilization
- Civ 8
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 33195457
Power
17.3M
#102 / 151 by power
Top 18% among <25M
Kill Points
80.5K
#114 / 151 by KP
Top 57% among <25M
Deaths
73.4K
#113 / 151 by deaths
Top 53% among <25M
Kills
339.2K
Healing
702.5K
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 76% | Top 57% | Top 72% |
| Deaths | Top 75% | Top 53% | Top 69% |
| Power | Top 68% | Top 18% | Top 47% |
Efficiency
- KP per heal
- 0.1
- kill points earned per unit healed
- Kill / heal ratio
- 0.48
- total kills vs healing
- T4+T5 kill share
- 6.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
00.0%
T4
17.9K22.3%
T3
32.1K39.9%
T2
29.9K37.1%
T1
5290.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
00.0%
T4
1.79K6.5%
T3
8.04K29.3%
T2
14.9K54.5%
T1
2.65K9.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
6.50M37.5%
Hero
1.11M6.4%
Tech
2.78M16.0%
Building
6.94M40.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 1.55B
- RSS assisted
- 2.31K
Scan history
2 scans · Jul 13, 2026 03:32 UTC → Jul 16, 2026 00:34 UTC
Power17.3M
Kill points80.5K
Deaths73.4K
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 00:34 UTC | #1468 | 17.3M | - | - | - | - |
| Jul 13, 2026 03:32 UTC | #1468 | 17.3M | first scan on record | |||