Turk75 乂 HAN
No alliance
as of Jul 13, 2026 05:46 UTC
- Kingdom
- #1376
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 3321354
Power
68.7M
#17 / 89 by power
Top 7% among 50-70M
Kill Points
761.8M
#13 / 89 by KP
Top 22% among 50-70M
Deaths
22.5M
#6 / 89 by deaths
Top 6% among 50-70M
Kills
90.1M
Healing
111.4M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 15% | Top 22% | Top 11% |
| Deaths | Top 7% | Top 6% | Top 6% |
| Power | Top 20% | Top 7% | Top 13% |
Efficiency
- KP per heal
- 6.8
- kill points earned per unit healed
- Kill / heal ratio
- 0.81
- total kills vs healing
- T4+T5 kill share
- 58.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
420M55.1%
T4
311.5M40.9%
T3
17.4M2.3%
T2
7.25M1.0%
T1
5.79M0.8%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
21M23.6%
T4
31.1M35.0%
T3
4.34M4.9%
T2
3.62M4.1%
T1
29M32.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
13M18.9%
Hero
5.48M8.0%
Tech
31.3M45.6%
Building
18.9M27.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 12.2B
- RSS assisted
- 64.9K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.