Supa Baddy 69TH
[M:97] Mìsfits
as of Jul 11, 2026 23:51 UTC
- Kingdom
- #1042
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 3329181
Power
99.5M
#5 / 199 by power
Top 2% among 70-100M
Kill Points
6.14B
#4 / 199 by KP
Top 10% among 70-100M
Deaths
21.9M
#27 / 199 by deaths
Top 34% among 70-100M
Kills
463.9M
Healing
199.5M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 10% | Top 3% |
| Deaths | Top 14% | Top 34% | Top 6% |
| Power | Top 3% | Top 2% | Top 3% |
Efficiency
- KP per heal
- 30.8
- kill points earned per unit healed
- Kill / heal ratio
- 2.33
- total kills vs healing
- T4+T5 kill share
- 92.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.80B61.9%
T4
2.28B37.1%
T3
45.1M0.7%
T2
11.3M0.2%
T1
3.92M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
190M41.8%
T4
228.1M50.2%
T3
11.3M2.5%
T2
5.63M1.2%
T1
19.6M4.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
43.2M43.4%
Hero
5.93M6.0%
Tech
31.3M31.5%
Building
19M19.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 25B
- RSS assisted
- 201.4K
Scan history
3 scans · Jul 10, 2026 19:55 UTC → Jul 11, 2026 23:51 UTC
Power99.5M
Kill points6.14B
Deaths21.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 23:51 UTC | #1042 | 99.5M | -7.79K | - | - | +159 |
| Jul 11, 2026 19:46 UTC | #1042 | 99.5M | +18.9K | - | - | +724 |
| Jul 10, 2026 19:55 UTC | #1042 | 99.5M | first scan on record | |||