← Kingdom #1950 leaderboard

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[Z50K] 乙odiac ⻓ingdom

as of Jul 13, 2026 20:48 UTC

Kingdom
#1950
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
33342658
Power
81M
#19 / 269 by power
Top 57% among 70-100M
Kill Points
2.15B
#28 / 269 by KP
Top 40% among 70-100M
Deaths
28.8M
#11 / 269 by deaths
Top 16% among 70-100M
Kills
171.6M
Healing
188.2M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 11%Top 40%Top 7%
DeathsTop 5%Top 16%Top 3%
PowerTop 8%Top 57%Top 8%

Efficiency

KP per heal
11.4
kill points earned per unit healed
Kill / heal ratio
0.91
total kills vs healing
T4+T5 kill share
84.3%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.39B64.7%
T4
748M34.7%
T3
4.46M0.2%
T2
2.80M0.1%
T1
4.89M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
69.6M40.6%
T4
74.8M43.6%
T3
1.11M0.7%
T2
1.40M0.8%
T1
24.5M14.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
23.6M29.1%
Hero
6.73M8.3%
Tech
31.3M38.7%
Building
19.4M23.9%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
29.6B
RSS assisted
107.7K

Scan history

3 scans · Jul 11, 2026 02:05 UTC Jul 13, 2026 20:48 UTC
Power81M
Jul 11, 2026 02:05 UTC - 81,252,200Jul 11, 2026 20:35 UTC - 81,683,479Jul 13, 2026 20:48 UTC - 81,031,239
Kill points2.15B
Jul 11, 2026 02:05 UTC - 2,124,411,722Jul 11, 2026 20:35 UTC - 2,124,411,722Jul 13, 2026 20:48 UTC - 2,152,756,355
Deaths28.8M
Jul 11, 2026 02:05 UTC - 28,684,765Jul 11, 2026 20:35 UTC - 28,684,765Jul 13, 2026 20:48 UTC - 28,832,966
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 20:48 UTC#195081M-652.2K+28.3M+148.2K+2.68M
Jul 11, 2026 20:35 UTC#195081.7M+431.3K--+20.9K
Jul 11, 2026 02:05 UTC#195081.3Mfirst scan on record