WHJ2҉
[XIIB] WE are family
as of Jul 13, 2026 06:27 UTC
- Kingdom
- #1212
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 33387341
Power
174.2M
#9 / 657 by power
Top 2% among 100-200M
Kill Points
11.5B
#27 / 657 by KP
Top 24% among 100-200M
Deaths
62.6M
#9 / 657 by deaths
Top 6% among 100-200M
Kills
779.1M
Healing
525.7M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 24% | Top 1% |
| Deaths | Top 2% | Top 6% | Top 1% |
| Power | Top 2% | Top 2% | Top 1% |
Efficiency
- KP per heal
- 22.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.48
- total kills vs healing
- T4+T5 kill share
- 88.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
9.34B80.9%
T4
2.16B18.7%
T3
12.3M0.1%
T2
10.1M0.1%
T1
17M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
467.2M60.2%
T4
216.5M27.9%
T3
3.09M0.4%
T2
5.05M0.6%
T1
84.9M10.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
116.5M66.9%
Hero
6.94M4.0%
Tech
31.3M18.0%
Building
19.4M11.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 44.2B
- RSS assisted
- 282.3K
Scan history
3 scans · Jul 10, 2026 21:20 UTC → Jul 13, 2026 06:27 UTC
Power174.2M
Kill points11.5B
Deaths62.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 06:27 UTC | #1212 | 174.2M | +102.2K | +1.76M | - | - |
| Jul 12, 2026 00:14 UTC | #1212 | 174.1M | +119.3K | - | - | +8.90K |
| Jul 10, 2026 21:20 UTC | #1212 | 174M | first scan on record | |||