GIO
[642A] happy ROK life
as of Jul 13, 2026 18:33 UTC
- Kingdom
- #1642
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 33871482
Power
102.1M
#12 / 218 by power
Top 89% among 100-200M
Kill Points
1.83B
#22 / 218 by KP
Top 86% among 100-200M
Deaths
27.3M
#17 / 218 by deaths
Top 57% among 100-200M
Kills
216M
Healing
166.9M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 11% | Top 86% | Top 7% |
| Deaths | Top 8% | Top 57% | Top 4% |
| Power | Top 6% | Top 89% | Top 3% |
Efficiency
- KP per heal
- 10.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.29
- total kills vs healing
- T4+T5 kill share
- 52.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.33B72.6%
T4
465.1M25.5%
T3
11.6M0.6%
T2
3.17M0.2%
T1
19.7M1.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
66.3M30.7%
T4
46.5M21.6%
T3
2.89M1.3%
T2
1.59M0.7%
T1
98.4M45.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
45.2M44.3%
Hero
6.17M6.0%
Tech
31.3M30.7%
Building
19.4M19.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 57.8B
- RSS assisted
- 196.3K
Scan history
4 scans · Jul 11, 2026 00:04 UTC → Jul 13, 2026 18:33 UTC
Power102.1M
Kill points1.83B
Deaths27.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 18:33 UTC | #1642 | 102.1M | -6.46M | +24.5M | +560.5K | +1.21M |
| Jul 12, 2026 20:30 UTC | #1642 | 108.5M | -2.73M | +1.80M | - | +9.88K |
| Jul 11, 2026 10:38 UTC | #1642 | 111.3M | +209.7K | - | - | +5.28K |
| Jul 11, 2026 00:04 UTC | #1642 | 111M | first scan on record | |||