Mаi
[R:94] Royal: Empire
as of Jul 15, 2026 05:44 UTC
- Kingdom
- #3294
- Civilization
- Civ 14
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 34018247
Power
96.6M
#18 / 185 by power
Top 8% among 70-100M
Kill Points
10.5B
#5 / 185 by KP
Top 3% among 70-100M
Deaths
31.1M
#13 / 185 by deaths
Top 12% among 70-100M
Kills
728.1M
Healing
510.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 3% | Top 2% |
| Deaths | Top 8% | Top 12% | Top 3% |
| Power | Top 10% | Top 8% | Top 4% |
Efficiency
- KP per heal
- 20.6
- kill points earned per unit healed
- Kill / heal ratio
- 1.43
- total kills vs healing
- T4+T5 kill share
- 84.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
8.64B82.2%
T4
1.81B17.2%
T3
25.7M0.2%
T2
14.2M0.1%
T1
20.2M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
432M59.4%
T4
181.3M24.9%
T3
6.42M0.9%
T2
7.10M1.0%
T1
100.8M13.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
37.2M38.5%
Hero
8.67M9.0%
Tech
31.3M32.5%
Building
19.4M20.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 18.9B
- RSS assisted
- 169.5K
Scan history
2 scans · Jul 12, 2026 04:33 UTC → Jul 15, 2026 05:44 UTC
Power96.6M
Kill points10.5B
Deaths31.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 05:44 UTC | #3294 | 96.6M | -6.91M | +211.7M | +431.7K | +11.8M |
| Jul 12, 2026 04:33 UTC | #3294 | 103.5M | first scan on record | |||