Lord sociopath
[981A] Victory of Resolve
as of Jul 15, 2026 04:54 UTC
- Kingdom
- #2981
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 34099754
Power
117.4M
#12 / 374 by power
Top 37% among 100-200M
Kill Points
9.85B
#18 / 374 by KP
Top 31% among 100-200M
Deaths
51.2M
#5 / 374 by deaths
Top 12% among 100-200M
Kills
866.7M
Healing
500.1M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 31% | Top 2% |
| Deaths | Top 2% | Top 12% | Top 1% |
| Power | Top 4% | Top 37% | Top 2% |
Efficiency
- KP per heal
- 19.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.73
- total kills vs healing
- T4+T5 kill share
- 70.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
7.30B74.2%
T4
2.42B24.5%
T3
63.6M0.6%
T2
17.1M0.2%
T1
46.8M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
365.2M42.2%
T4
241.7M27.9%
T3
15.9M1.8%
T2
8.53M1.0%
T1
234.1M27.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
56.8M48.4%
Hero
9.86M8.4%
Tech
31.3M26.7%
Building
19.4M16.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 34.7B
- RSS assisted
- 135.8K
Scan history
3 scans · Jul 12, 2026 15:25 UTC → Jul 15, 2026 04:54 UTC
Power117.4M
Kill points9.85B
Deaths51.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 04:54 UTC | #2981 | 117.4M | +148.6K | - | - | +7.75K |
| Jul 12, 2026 17:54 UTC | #2981 | 117.2M | - | - | - | - |
| Jul 12, 2026 15:25 UTC | #2981 | 117.2M | first scan on record | |||