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[N:VA] New Values Applied

as of Jul 13, 2026 03:31 UTC

Kingdom
#1675
Civilization
Civ 12
Town Center
TC 25
VIP
Level 0
Governor ID
34118560
Power
119.5M
#8 / 210 by power
Top 33% among 100-200M
Kill Points
3.13B
#12 / 210 by KP
Top 74% among 100-200M
Deaths
32.5M
#7 / 210 by deaths
Top 42% among 100-200M
Kills
249.4M
Healing
228.6M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 6%Top 74%Top 5%
DeathsTop 4%Top 42%Top 3%
PowerTop 4%Top 33%Top 1%

Efficiency

KP per heal
13.7
kill points earned per unit healed
Kill / heal ratio
1.09
total kills vs healing
T4+T5 kill share
84.6%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.98B63.3%
T4
1.11B35.5%
T3
23.4M0.7%
T2
8.45M0.3%
T1
5.63M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
99.2M39.9%
T4
111M44.7%
T3
5.86M2.4%
T2
4.22M1.7%
T1
28.1M11.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
62.7M52.5%
Hero
6.13M5.1%
Tech
31.3M26.2%
Building
19.4M16.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
30.7B
RSS assisted
65.5K

Scan history

3 scans · Jul 9, 2026 19:13 UTC Jul 13, 2026 03:31 UTC
Power119.5M
Jul 9, 2026 19:13 UTC - 117,338,505Jul 11, 2026 00:17 UTC - 119,489,605Jul 13, 2026 03:31 UTC - 119,536,825
Kill points3.13B
Jul 9, 2026 19:13 UTC - 3,131,432,272Jul 11, 2026 00:17 UTC - 3,131,527,092Jul 13, 2026 03:31 UTC - 3,131,527,092
Deaths32.5M
Jul 9, 2026 19:13 UTC - 32,520,155Jul 11, 2026 00:17 UTC - 32,520,155Jul 13, 2026 03:31 UTC - 32,520,155
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 03:31 UTC#1675119.5M+47.2K---
Jul 11, 2026 00:17 UTC#1675119.5M+2.15M+94.8K-+17.3M
Jul 9, 2026 19:13 UTC#1675117.3Mfirst scan on record