JMT KING
[1517] 1517KINGDOM
as of Jul 13, 2026 17:43 UTC
- Kingdom
- #1517
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 34137506
Power
119.1M
#6 / 80 by power
Top 34% among 100-200M
Kill Points
14B
#2 / 80 by KP
Top 17% among 100-200M
Deaths
38.2M
#4 / 80 by deaths
Top 30% among 100-200M
Kills
1.19B
Healing
372.5M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 17% | Top 1% |
| Deaths | Top 5% | Top 30% | Top 2% |
| Power | Top 8% | Top 34% | Top 1% |
Efficiency
- KP per heal
- 37.5
- kill points earned per unit healed
- Kill / heal ratio
- 3.20
- total kills vs healing
- T4+T5 kill share
- 85.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
7.08B50.7%
T4
6.65B47.6%
T3
161.7M1.2%
T2
60.5M0.4%
T1
20.1M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
353.9M29.7%
T4
665M55.9%
T3
40.4M3.4%
T2
30.3M2.5%
T1
100.4M8.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
57.9M48.6%
Hero
10.5M8.8%
Tech
31.3M26.3%
Building
19.4M16.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 35.8B
- RSS assisted
- 58.8K
Scan history
3 scans · Jul 10, 2026 23:25 UTC → Jul 13, 2026 17:43 UTC
Power119.1M
Kill points14B
Deaths38.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 17:43 UTC | #1517 | 119.1M | +97.7K | - | +191 | +2.74K |
| Jul 11, 2026 10:21 UTC | #1517 | 119M | -351.4K | +19M | +40.5K | +18.2K |
| Jul 10, 2026 23:25 UTC | #1517 | 119.4M | first scan on record | |||