킹 킹
[663K] KICK Azz KLUTZ
as of Jul 13, 2026 18:41 UTC
- Kingdom
- #1663
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 34139319
Power
81.3M
#30 / 204 by power
Top 56% among 70-100M
Kill Points
29.2B
#1 / 204 by KP
Top 1% among 70-100M
Deaths
73.8M
#1 / 204 by deaths
Top 1% among 70-100M
Kills
1.81B
Healing
870.2M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 1% | Top 1% |
| Deaths | Top 1% | Top 1% | Top 1% |
| Power | Top 15% | Top 56% | Top 8% |
Efficiency
- KP per heal
- 33.5
- kill points earned per unit healed
- Kill / heal ratio
- 2.07
- total kills vs healing
- T4+T5 kill share
- 96.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
23.4B80.2%
T4
5.65B19.4%
T3
82.2M0.3%
T2
26.8M0.1%
T1
6.95M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
1.17B64.9%
T4
565.3M31.3%
T3
20.5M1.1%
T2
13.4M0.7%
T1
34.8M1.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
17.6M21.6%
Hero
13M16.0%
Tech
31.3M38.6%
Building
19.4M23.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 37B
- RSS assisted
- 87.1K
Scan history
4 scans · Jul 11, 2026 00:18 UTC → Jul 13, 2026 18:41 UTC
Power81.3M
Kill points29.2B
Deaths73.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 18:41 UTC | #1663 | 81.3M | +58.6K | - | - | - |
| Jul 12, 2026 00:49 UTC | #1663 | 81.2M | -379.8K | +628K | +26.2K | - |
| Jul 11, 2026 20:16 UTC | #1663 | 81.6M | -6.72M | +47.5M | +421.3K | +1.10M |
| Jul 11, 2026 00:18 UTC | #1663 | 88.3M | first scan on record | |||