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[FCK] Fight Club:Kingdom

as of Jul 14, 2026 01:21 UTC

Kingdom
#2425
Civilization
Civ 12
Town Center
TC 25
VIP
Level 0
Governor ID
34377878
Power
80M
#22 / 374 by power
Top 61% among 70-100M
Kill Points
4.68B
#18 / 374 by KP
Top 16% among 70-100M
Deaths
48.6M
#5 / 374 by deaths
Top 2% among 70-100M
Kills
424.7M
Healing
249M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 5%Top 16%Top 4%
DeathsTop 2%Top 2%Top 1%
PowerTop 6%Top 61%Top 9%

Efficiency

KP per heal
18.8
kill points earned per unit healed
Kill / heal ratio
1.71
total kills vs healing
T4+T5 kill share
71.2%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
3.17B67.8%
T4
1.44B30.7%
T3
36.7M0.8%
T2
14.7M0.3%
T1
21.1M0.5%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
158.7M37.4%
T4
143.7M33.8%
T3
9.16M2.2%
T2
7.37M1.7%
T1
105.7M24.9%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
21.7M27.1%
Hero
7.62M9.5%
Tech
31.3M39.2%
Building
19.4M24.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
10.5B
RSS assisted
97.4K

Scan history

3 scans · Jul 11, 2026 03:38 UTC Jul 14, 2026 01:21 UTC
Power80M
Jul 11, 2026 03:38 UTC - 87,694,217Jul 11, 2026 20:55 UTC - 83,142,287Jul 14, 2026 01:21 UTC - 79,999,425
Kill points4.68B
Jul 11, 2026 03:38 UTC - 4,644,276,538Jul 11, 2026 20:55 UTC - 4,658,396,691Jul 14, 2026 01:21 UTC - 4,683,943,882
Deaths48.6M
Jul 11, 2026 03:38 UTC - 47,885,086Jul 11, 2026 20:55 UTC - 48,223,538Jul 14, 2026 01:21 UTC - 48,558,230
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 14, 2026 01:21 UTC#242580M-3.14M+25.5M+334.7K+950.2K
Jul 11, 2026 20:55 UTC#242583.1M-4.55M+14.1M+338.5K+616K
Jul 11, 2026 03:38 UTC#242587.7Mfirst scan on record